World of Arcana Uncharted

Hello Wayfinder! This article discusses Aeon, the physical world of Arcana Uncharted, and the basic lore of the game!

The World: Aeon
The world of Arcana-Uncharted is known as Aeon. Aeon is not a proper planet: it is flat, teeming with wild magic and primarily covered in ocean. They say that the edges of the world are contained by enormous ice-walls, but they also say that no expedition has ever returned from the fringes.

The open ocean is home to a myriad of gigantic sea monsters, all of which are snow white and unpredictable. Some are content to let a seafaring vessel pass by undisturbed; others will seek to destroy anything in their path. Only the largest seafaring vessels can be certain of their safety when crossing open water.   

Aeon has no landmass that can be properly identified as a continent, but it is covered with islands, and each one of them is affected by a dominant magic. This magical affinity influences an island's geography, biome, and wildlife... and sometimes the residents themselves.

Aeon has four moons in its orbit. Though their names and associated mythology vary from culture to culture, each moon has a 'common name' that can be understood across every nation.
 * The Empress is Aeon's largest moon. She rises with the sunset and vanishes over the horizon with the sunrise. Her path takes her across Aeon's center, dipping through the Capitol's ever-present beam. Because of her stark white surface and sheer size, the Empress' full moons are exceptionally bright. The Empress has her own moon, a significantly smaller orbiter known as The Page.
 * The Magician is a smaller, pale pink moon that is infamous for her wildly unpredictable orbit. Her appearance in the sky lasts anywhere from twelve to twenty hours, yet strangely she can take from one day to two weeks to reappear. Astronomers have no luck predicting her patterns: she has appeared in the east and the west, flown straight and diagonal paths across the the heavens, and about once a decade she starts orbiting in the opposite direction.
 * The Hermit is a small, blood-red moon seen once a year. His appearance is always preceded by a meteor shower that lasts three days and three nights across the entirety of Aeon.
 * The Tower is a golden moon seen once a month in the eastern sky. His appearance inspires superstition, due in no small part to the small but noticeable increase in crime, injury, and magical anomalies when he crosses the sky. Some cultures refer to the 'effect' the Tower has on the world and populace as lunar sickness, but of course, these are nothing but tales.

The Capitol
At the center of Aeon rests its largest landmass, known only as The Capitol. Secretive and solitary, the Capitol is a disconcerting enigma to the other denizens of Aeon. No one has ever met a resident of the Capitol; no one has ever visited the island, and no one has ever left it. Sailors tell tales of how the coastline is surrounded by tall, white walls made of solid stone. Its interior is unknown, save for the beam of white light that shoots into the sky from the island's center. At night, this light can be seen from anywhere on Aeon.

The Capitol does not have proper allies, nor does it have enemies. For the most part, the Capitol is content to let the outside world do as it likes, remaining silent when wars are waged, disasters strike, and civilizations rise or fall. When the Capitol does intervene -typically to put an end to something that threatens all life on Aeon- it is always with devastating efficiency.

Fifty years ago, an island in the Black Sea was wiped off the map when the Capitol's beam of light 'pulsed', bathing the world in a vicious, bright glow. The island was reduced to a charred and smoldering rock among the waves. Popular speculation claims that the eradicated civilization was experimenting with a terrible new class of Void magic, but no one truly knows. Those who were unfortunate enough to witness the pulse suffered damage to their vision, ranging from temporary silvering to permanent blindness. They are known as the Sightless Generation, and pass on the cautionary tale of catching the Capitol's attention.

The only avenue of communication available to outsiders is the Anqa. Anqa are snow-white, four-winged birds that will carry any message tied to their leg to the Capitol. Receiving a reply is a once-in-a-generation event, but nonetheless, an Anqa can be found on every island, almost always spending its time in or near the residence of the leading political figure(s).

Factions
There are countless islands scattered across Aeons' great seas. While not every landmass is inhabited, many host a nation that calls the island their home. These nations, or factions, are as unique as magic itself. From primitive tribes to bustling cities, there is no shortage of diversity to be found among Aeon's population.

Every character in Arcana Uncharted belongs to a faction. Factions are user-run, and each one has its own story and gameplay opportunities. Click the link before to start exploring the factions that Arcana Uncharted currently has to offer!

User Factions

Traveler Faction

NPC Factions