Vapor Magic

Vapor magic is associated with steam, fog, poison, and illusions. Vapor magic is host to incredible potential through its steam associations; many have called it the foundation of industry and innovation. Yet the other face of vapor magic is grim and mysterious. With the ability to weave phantasmal affects and sicken the unsuspecting, this magic makes one thing abundantly clear: respect its abilities, or become a victim to your own hubris.

Vapor magic is part of the hybrid class. Hippocampi/kelpies and horses/deer can have this magic as their affinity.

Vapor Manipulation

 * Level 1: You are able to create and direct wisps of mist; you can even generate a vapor that irritates the eyes. With concentration, you can create a thin cloud of fog in your immediate area.
 * Level 2: You can create a fog so thick that a horse can’t see his own nose, though you yourself can ‘sense’ anything trapped within your mist. You can control the heat of your vapor, creating a chilling mist or a burning steam. You can generate poisonous vapors that leave adversaries disoriented and weak. Be careful - you aren’t immune to it!
 * Level 3: You can condense vapor into several floating platforms. With the same technique, you can create a replica of other beings with your mist, and have it act as an extension of yourself (note that it cannot think or act independently, you must directly control it!) If you are exceptionally talented, you are now immune to your poisons, which can cause blistering, inflammation, spontaneous bleeding, and temporary blindness.

Aromatherapy

 * Level 1: You are able to conjure a variety of scents, ranging from sweet to foul-smelling. They do not appear to cause any side-effects beyond what would occur naturally, such as lavender evoking a calmer mindset. You can 'settle' these scents in an area as large as a room, and the scent will remain for up to an hour before dissipating.
 * Level 2: Your scents can now cause purposeful side-effects such as drowsiness, joy, sadness, anxiety, and irritability. You can directly manipulate these scents to either settle in a room/small area, or follow an individual.
 * Level 3: Your scents can now cause severe side-effects such as deep sleep, euphoria, total apathy, and psychological distress. Your scents can now be settled in larger areas - such as entire buildings or an open field. If you are exceptionally talented, you can even create odorless scents.

Illusionist

 * Level 1: You are able to conjure and direct wisps of thick mist, or blanket a small area with a dense fog. With concentration, you are able to create small flashes of light and color within your mist.
 * Level 2: Your mist is beginning to thin out, but is still visible to the naked eye. You can now stretch your mist farther - up to 40 yards in any direction. You can conjure lights, colors, and moving images within your mist, or even cloak the area in impenetrable darkness.
 * Level 3: Your mist is now fully transparent unless you wish otherwise, and can blanket an area of up to 100 yards. Your illusions are immaculate: you can create entire scenes within the confines of your mist, adding sound and smell to make them more convincing.